Just don’t compare mine to Marth’s …
Small scale permaculture nursery in Maine, education enthusiast, and usually verbose.
Just don’t compare mine to Marth’s …
MH4U on the 3ds was my first introduction and I actually kinda miss being able to quickly tap the items that were up on the touch screen to use them. World on PS and Rise on the switch scratch the itch but I was visibly upset that tracking didn’t make it into Rise; it was just a great mechanic and it felt extra satisfying to build out the monster knowledge, and it added some wonderful depth to the gameplay.
I’m not really all that crazy about the fort defense mechanic in Rise, I’d genuinely skip it if I could.
As much as I enjoy the series and still play it, there’s a certain amount of ennui that I’m experiencing when it comes to hunting Jaggis and the rest of the same monsters every time. New mechanics help to make up for it by having the hunt be slightly different, but wow what I wouldn’t give for a totally new experience playing Monster Hunter.
doot DOOOdoodoodoot
There’s just so much hidden goodness inside! My last playthrough has me struggling less, and I found more, but apparently I just wasn’t thorough enough
Trying to actually get the good ending in Tunic, not too proud to admit I’m using a tracker this time around. And wow, I passed up SO. MUCH. last time around
D…Dad?