Absolutely bizarre that a 1st party title doesn’t seem optimized for the console they’re developing for. This makes me skeptical the PC version will be optimized too.
Absolutely bizarre that a 1st party title doesn’t seem optimized for the console they’re developing for. This makes me skeptical the PC version will be optimized too.
Most Unreal 5 games only hit 30 FPS on consoles right now.
Who’s fault is that?
Fault is too strong a word. This is the performance they can reasonably get with the effects and fidelity they’re after for their vision. They could get higher frame rates by toning that down, but that’s the tradeoff they decided on. It happens every console generation.