From an audio perspective, Terraria has great a thunderstorm effect - just something that really stuck as weighty and impactful
For the whole experience, Project Zomboid isn’t a slouch either as it has the audio/visuak effects down and feels better with the some of its parts together as individually there are parts that feel weaker but as a whole makes the for an engaging experience if one decides to wonder during a thunderstorm
Don’t see it mentioned so I’ll share it, The Last of Us 2. When I think of the game I think of rainfall, and golfing.
I’ve yet to find a game that properly rolls in a distant storm that eventually grows into an intense one. They tend to come on very quickly and escalate to 10 in about 20 seconds.
Umineko no Naku Koro ni
From what i have played, sea of thieves has the best storm, great visuals and sound, and having to make sure the ship doesnt sink is the cherry on top
I had such a great, if brief, time in sea of thieves. It fell out because the main reason I enjoyed it was the team aspect and our friends stopped playing it, but damn if it didn’t give that immersive vibe for a little while, kind of like when I first played WoW.
happened once while carrying gunpowder barrels
“watch the lightning strike the gunpowder barrels and we explode” famous last words about 10 seconds before lightning struck our gunpowder barrels and we exploded
MSFS 2020
The storm in Life Is Strange was hella intense.
You’re all wrong. It’s DriveClub. They put so much detail in the simulation of air pressure, angle of light coming from the sun, dynamic volumetric clouds, and so much more. On top of that, they simulate their weather on the conditions 100 miles out from the actual racetrack to make things as realistic as possible. It’s absolutely gorgeous.
No Man’s Sky has some impressive storms. They change depending on the planet, and a recent update (still updated for free since 2016, btw) added a bunch of new atmospheric effects. Some storms have winds strong enough to throw around and, in some cases, off the planet.
Death Stranding for me. Especially at the beginning of the game when you encounter your first storm, and you clear it. That feeling of relief is truly spectacular.
I’d say Red Dead Redemption 2 (RDR2). Everything about the atmosphere in that game was immersive - graphics were good enough that I didn’t notice they were graphics. I genuinely felt cold, wet, hot, windblown, or joyful at the various weather/environment situations in the game.
My vote has to go to the super storms in Horizon Forbidden West. They’re pretty incredible as they pass over. It’s just a shame they’re so rare and stop after a certain point in the game.
I’m pretty sure the lead on clouds is the industry leader on cloud rendering. He has some great gdc talks and paper write-ups of his work.
EverQuest
I really liked the storms in Valheim. Probably not the best looking but they felt so impressive.
This channel has a lot of pretty game ambience, but isn’t limited to storms.
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