For those who don’t know, Proton is the tool that the deck uses to run windows games on Linux. GE-proton is an alternative build of proton that includes extra fixes for games, media codecs to fix video playback, and more. You can easily install GE-Proton by going to the discover store in desktop mode, installing ProtonUp-qt, and then selecting GE-proton from there.

The way that GE-proton is improving mod support here is by recognizing common mod launcher .exe files such as skse_loader.exe. If it sees a mod launcher executable in the game folder it will use that instead of the original game launcher.

  • jaxiiruff@lemmy.zip
    link
    fedilink
    arrow-up
    9
    arrow-down
    2
    ·
    20 days ago

    Oh wow this is interesting. However im not sure if proton should be doing anything like this by default, could be useful if it was a command you could include in the launch arguments. I still rather a mod manager take control over this stuff like mod organizer or the new nexus mod app.

    • Fubarberry@sopuli.xyzOPM
      link
      fedilink
      English
      arrow-up
      21
      ·
      20 days ago

      To be fair, this isn’t normal proton doing it. In general GE-proton exists to do things that go against the design philosophy of regular proton or to include licenses libraries that can’t be normally included.

      I don’t see any mention of it in the changelog, but I would expect there to be a launch option to disable this functionality as well.

    • Björn Tantau@swg-empire.de
      link
      fedilink
      arrow-up
      4
      ·
      20 days ago

      Yeah, I could really see this be super annoying. Especially when troubleshooting or if you just want to launch the vanilla game.