And by “fighting,” I meant something in the souls-like/ARPG realm, as in player skill is more important than stats or equipment. Perhaps my favorite example here is Ys, which is an ARPG with minimal loot and difficult boss fights (favorites are Ys 1 and Ys Origin). A less good, but more indie example is Gurumin.
I don’t like actual fighting games, like Street Fighter or Tekken, outside of nostalgia (I played a lot of Street Fighter II as a kid, and my SO and I played Soul Caliber when we first met). I play games to make it to the end, not practice over and over to compete with others. I used to like this, but I honestly don’t have the time to truly be competitive.
Can confirm as well, this game is fantastic.
Yeah, not interested in multiplayer at all.
And by “fighting,” I meant something in the souls-like/ARPG realm, as in player skill is more important than stats or equipment. Perhaps my favorite example here is Ys, which is an ARPG with minimal loot and difficult boss fights (favorites are Ys 1 and Ys Origin). A less good, but more indie example is Gurumin.
I don’t like actual fighting games, like Street Fighter or Tekken, outside of nostalgia (I played a lot of Street Fighter II as a kid, and my SO and I played Soul Caliber when we first met). I play games to make it to the end, not practice over and over to compete with others. I used to like this, but I honestly don’t have the time to truly be competitive.