Mama told me not to come.

She said, that ain’t the way to have fun.

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  • 87 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • I understand the Taiwan argument, I don’t understand Ukraine, how does everyone joining NATO help Russia/China in any capacity? By that logic, they should attack Switzerland or the Cayman Islands and piss off most of the billionaires in the world who hide their assets there…

    The purpose behind attacking Ukraine was to prevent them from joining NATO, and that kind of relied on a quick resolution to the war before other countries have a chance to join. The goal was to get in and get out with a treaty that formally recognizes Russia’s control over Crimea and promises to not join NATO.


  • Tactical Breach Wizards and Into the Breach

    I’ve played Into the Breach, but not Tactical Breach Wizards, adding it to the list. :)

    Platformers: Celeste, Horace, Dustforce and Little Nightmares

    Loved Little Nightmares, haven’t played the others. Thanks!

    Guacamelee

    I’ve definitely heard of it, but never got around to it. Thanks for the reminder.

    Wadjet Eye Games

    Huh, I haven’t played any of those, I’ll add a couple and probably end up playing all of them. Thanks!

    Story aka Walking Simulators

    Firewatch and Jazzpunk are on the list, I have The Vanishing of Ethan Carter, but the others aren’t.

    These are some fantastic recommendations, thanks!!


  • Yup, started with 0 and working my way through.

    Some genres I especially like:

    • puzzles - Return of the Obra Dinn, Manifold Garden, etc
    • platformers - absolutely loved INSIDE and LIMBO, currently enjoying A Hat in Time, loved Psychonauts (Psychonauts 2 is on the list, but it’s not really “indie” anymore), little nightmares
    • metroidvanias - Blue Fire, Hollow Knight, etc
    • point and click - Darkside Detective, Deponia, etc
    • fighting/souls-like - Furi, Titan Souls
    • story - What Remains of Edith Finch
    • other - Recettear, Grand Mountain Adventure, Human Resource Machine

    Basically, if it has really good gameplay or story, I’ll probably like it.

    It’s probably more interesting to point out what I tend to not like:

    • roguelikes
    • city builders - I like high quality builders like Cities: Skylines, but indies tend to not have the budget
    • rhythm
    • stealth
    • shooters - very samey; I’d rather play AAA, such as Doom

    But then again, there’s an exception to each of these (e.g. I loved Slay the Spire and Black Mesa). So honestly, I’d probably enjoy anything that really stands out as being unique or interesting.



  • It doesn’t, I just figured that if I’m going to go through the effort of switching the client launchers, I’ll look for something that also works w/ servers. My kids are the ones who play Minecraft, not me, and I’ve largely avoided bothering with mods, but if something handles it well, I’ll use it.

    Right now, to add a mod, I have to copy the mod to a few computers (could probably automate w/ Syncthing or similar), and then filter by whatever server mods are needed. And if I upgrade Minecraft, I need to upgrade the server as well, which is a bit of a pain.




  • Huh, I didn’t realize it was so commonly liked. We currently use MultiMC, which was the go-to launcher some years ago, but maybe I’ll give PrismLauncher a try.

    Does it do anything about launching servers? I currently launch Minecraft w/ systemd on boot, and I’m thinking of moving it to my NAS instead of my desktop (that way it’s always on), so I’m interested in any way of better managing it since I need to keep the mods consistent between the server and our computers.



  • That might be relevant if OP was talking about using Proton VPN, but they’re talking about Proton, the compatibility layer shipped with Steam for Linux.

    There are a ton of documented cases where bans falsely identify Linux users as cheaters, and later many (most?) of those bans get overturned. It seems to come in waves (likely an anti-cheat update), and it’s annoying every time.

    My solution is to just not play games with anti-cheat, because there’s no way I’m going back to Windows, and there’s also no way I’m going to play the ban/appeal game. My time is worth more than that.









  • Yup, the way I see it, you have a few options:

    1. work in game dev, have crazy deadlines, mediocre pay, and likely lose your job in a year or two; you’ll grow to hate game dev due to all the stress
    2. work in another industry and do game dev on your own time; if the side hustle is successful, go do that full-time and set your own pace; you’ll get paid more, have more time off, and you can work on whatever game project you want
    3. try to make solo game dev work (it probably won’t), and then go back to 1 or 2

    So on this list, 1 and 3 really don’t look that appealing, so why do them? Just do 2 until something takes off, in which case the risk of 3 is already largely solved.