we also should be supporting open source games—if it’s open source, it’s preservable! these people are already essentially giving up any revenue just to make something for someone else, we should be lifting them up, too!
Mastodon: @sean@dice.camp
we also should be supporting open source games—if it’s open source, it’s preservable! these people are already essentially giving up any revenue just to make something for someone else, we should be lifting them up, too!
Lethal company is literally just old school d&d tho
You go into dungeons, try to avoid all the monsters because they can kill you in one hit, get the treasure they protect and gold is xp.
I wish more people were aware of and as vocally critical of copyright laws as you.
In a capitalist economy copyright is meant to protect people’s livelihoods by ensuring they are compensated for their labor
Whose propaganda did you suck down blindly? Copyright is meant to foster and improve the commons and public domain, and only that. The goal of copyright is not “money” and monopolies, but that’s what capitalism does to things designated as property.
The fact you can transfer and sell your copyright (because it’s property in capitalism), it becomes a commodity to be bought and sold and traded. If copyright was not tradeable or transferable, we wouldn’t be in in this situation where art is property to be owned.
Then steal from those corporations. It’s not hard. Copyright and patents were to benefit the public domain, not anything or anyone else. It does not do that. The public domain has done nothing but perish as more and more “protection” has been applied. Now it is all intellectual “property” to be owned and measured and controlled and regulated, unless you opt out of it with open source.
We have tools like the GPL and AGPL. Corporations hate those. Turns out when you start giving away and “taking”, everyone benefits. Open source hasn’t made the world worse the more it’s been growing — maybe choosing to forgo most protections of copyright and IP is actually good. Maybe.
I’m a socialist. I understand market forces and I wish more people did. Technology itself can help the lower class. Government protection of technology (patents, copyright) will always hinder them.
lowering the barrier to entry without protecting the elite will bring about market forces necessary to defeat corporations—small sizes can move and adapt faster and try new things than those with institutional bureaucracy, who just follow the money and don’t innovate. Corporations learned this, and now use government protections (copyright, patents) to prevent these new, necessary, market forces. I don’t like the “economic” terms myself, but it’s not rocket science that corporations benefit from cops (aka law enforcement aka laws).
We can remove the restrictions on new market forces by reducing IP protections, prevent corporations from mucking with newbies by preventing them from getting uncompetitive protections, or by stealing from corporations without regard for the law. I think we should steal more, honestly.
Stopping technology has never worked, though. I understand the plight of artists, but I’m extremely excited for the new human artists that dream up art that AI can’t create because it hasn’t been fathomed before.
You are fortunate that you have the experience to make that decision. Lots of kids are sold on becoming game devs young, and the ones who succeed land a job at mega publisher studio who has all the financial capital to hire junior devs.
At the end of the day, it is the employer at fault. They are the ones saying “your family’s health insurance will be revoked if we don’t like you” and there are no industry-wide or general unions to tell em to fuck off. “It’s their choice” sure, but they have a family to feed and they know how to make games since they were in high school and that has always fed their kids—how’d they know this industry would turn into a capitalist fuckfest? I get the frustration, but it should be pointed towards organizing and put the pressure upwards, not down or sideways.
And people thought 14 years of copyright was too short… you play capitalist games of granting virtually infinite monopolies (trademarks are incredibly effective at restricting the public domain), as property to sell and trade to the highest bidders, the public domain be damned, and you get capitalist prizes like massive layoffs and unemployment and a deteriorating, corporation-owned culture
all D&D movies ever will be bad ig
That won’t put butts in seats in theaters to make up for the money being invested. Microsoft wants a new generation of kid money.
People need to wake up to the fact that these movies are ads to sell shit. This is an ad to sell Minecraft to a new generation in of kids. Why in the world do you think they keep rebooting movies that’s made for kids like Star Wars and Transformers? Because they sell toys to kids.
So, why Minecraft movie? You admit the stats yourself: they need a new generation of kids to like Minecraft to sell Minecraft branded shit. They don’t even have to play the fuckin game as long as they’re paying for cheap branded clothing and plastic and skins for kids to show off to their friends what brand represents their personality the best.
copyright and all of intellectual property was meant to “promote the progress of science and useful arts”—it has since eroded it and held it up for ownership by capitalists public domain was originally 14 years after publication. 14 years ago was 2010—imagine if everything before 2010 was in the public domain. All video games. All movies. All books, songs, etc. How much of our culture could be preserved? Compare that to now. How much of what you imagined is owned by a corporation? Managed by shareholders? Has the commons been fostered, or has it been divided into fiefdoms?