Sounds like just the publishing side was affected. Lots of other independent developers are kind of in limbo in the short term, which does suck.
Hopefully they can get out of any contracts and go to a publisher not associated with that family.
Sounds like just the publishing side was affected. Lots of other independent developers are kind of in limbo in the short term, which does suck.
Hopefully they can get out of any contracts and go to a publisher not associated with that family.
They do point out that they will be monitoring how it’s used, and could adjust things later.
Sounds like corporate-speak for “if people abuse this, we’ll lock it down harder.”
Even if people are using it to share with actual family around the country, they may get caught up in future updates that remove that feature. Also note that any publisher can opt out of the sharing. If EA or Ubi or some other big company doesn’t like the lack of limits, they may be able to force Valve’s hand in changing the policy.
The idea is wonderful, but there are a ton sof ways this could end up worse than the old system.
Sony bought all the “Xbox is dead” talk (true or false doesn’t matter, Sony believes it), and has started the high-end gaming console monopoly pricing.
Gameboy Advance had single-pak link (buy one copy, play with up to 4 linked devices) 20 years ago.
Greed has defeated the technology, though.
How dare my meddling not work out, you’re all fired!
It was an early game pass title, priced at $60 to get people to sign up for a $10-15 subscription instead. If it had been released at ~$30 like the AA game it was, I believe it would have gotten a lot more leeway in the player reviews.
I did enjoy one playthrough. Most obsidian games beg the player to go again, but it didn’t seem worth another 15-20 hours for a slightly different ending. Replay value is what’s really missing for me.
Expectations are key. It’s a pretty good game at the right price, but anyone expecting New Vegas in Space is left disappointed.
Square 🤝 Nintendo
Charging 2-3x too much for games you already bought.
Nintendo patents video game inventory system.
Not the onion.
(Not a patent lawyer, and I’m sure it’s more complicated than that, but come on)