Why do anything other than claim the free games honestly… The Epic launcher needs to improve drastically for it to be viable as a competitor.
Why do anything other than claim the free games honestly… The Epic launcher needs to improve drastically for it to be viable as a competitor.
The classic IGN 7/10 score, for when they don’t want to have an opinion.
In all seriousness, this game looks cool.
That would be great if it was both. Deckard surely would be a US-first release though. Us aussies will get it 2 years later.
That would be great. Also have two already. Hopefully prices go down. Its much cheaper to get a PS5 than an oled steam deck here.
Absolutely and same here being in the PC camp, though I do have a ps5 and switch.
There is also the Steam Deck to consider as it is essentially a subsidised and purpose built PC. The benefit being that the steam deck is an open platform, that allows you to install games from other stores with some workarounds.
And that’s kind of where the hidden cost of the PS5 is. Very rarely do you see the same discounts on Sony’s closed store for games.
Fair enough. I haven’t paid either but I don’t have a huge GOG library. For epic games I consider it better than HGL. Less logout issues like I have with HGL, and it’s easier to navigate to.
The Epic games are part of their public (free) release, but GOG is still in beta/alpha and I think you make a one off patron donation or be a part of one of their patreon tiers to access it. Its a solo dev effort with a tonne of time put into it.
Junkstore from the Decky-Launcher can give a close to native experience. Its kind of a paid app though. Otherwise heroic games launcher works well.
Financially, I’m not sure if you could say that starfield or fallout 4 was a failure… Look at steamcharts player counts as an indication. All time peak concurrent players:
Skyrim: 90,000
Skyrim SE: 79,000
Fallout 4: 470,000
Fallout 76: 72,000
Starfield: 330,000
Sure skyrim has sold on many platforms and over time likely has sold the best, but you can’t say that starfield and fallout 4 were commercial failures. Starfield being on game pass day 1 means the real concurrent numbers would be enormous.
I’ve not played starfield and agree it looks like shit, but TES VI is likely going to sell gangbusters to mainstream audiences given how much Skyrim broke into the mainstream.
I agree with you that Bethesda isn’t what they used to be with TES Morrowind - Skyrim era and desperately need to get rid of that engine. But for the metric that truly matters, sales, I don’t know what it would take for TES VI to fail.
It’s just a shame that some of the biggest of those issues appear to be fundamental game mechanics.
I think that’s kind of a shame.
I don’t care for Ubisofts bland and lazy open world design formula, but SW:O appears to not do a lot of the usual open world BS that they’re known for.
I only get this from Skillup’s review and he had a host of problems with gameplay, but I also got the sense that this is a game that will be remembered fondly by a subset of the star wars fandom.
Hopefully the lesson that Ubi learns isn’t “see, we should stick with what works. Another generic open world Assassins Creed RPG-Lite”.
Pivoting into NFTs didn’t help.
Because the C suite can blame market forces, not the product.
The layoffs aren’t about “removing bad eggs”, it’s about cost cutting.
Decision makers aren’t going to fire themselves of course, even if they should for steering the ship into this situation.
I would imagine this game is going to be the best implementation of the dualsense haptics yet. Astros Playroom being the current best.
Bad headline but reasonable argument within. Concord probably failed for the reasons people outlined, sure.
The point is that peoples fingers aren’t quite as on the pulse of what will make something successful as what we give ourselves credit for. We attribute reasons for something’s success or failure after the fact.
Personally, I don’t know what makes a hero shooter successful or not. A game like this could be going gangbusters for some reason in 6 months time and I would probably not understand why.
I don’t have anything particular to add but I just wanted to say that I like this content.
I am very excited to see it booting. I wonder how far away we have from it actually running.
Do you think Skywind, or Skyblivion, will release first?
Certainly a remaster that we needed.
Bloodborne on the other hand runs beautifully at a buttery smooth 15 - 30 fps. No need to remaster that one.