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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • How exactly are you presuming to accurately estimate future sales that don’t exist yet? They increased their cost of operation substantially by relying solely on servers they themselves host, and tie the future viability of their product to hosting those servers. That means there’s a clock on how long it makes sense to make the game available to the public.

    If they allowed for private servers, that small initial batch of players could potentially grow. Especially if they build in the extensibility of allowing players to mod the game. As it stands, the game now won’t make them any more money, and creating the opportunity for it to ever make them money had a continuous cost. There would be no incentive to shut down access to the game itself if it didn’t carry a cost to the company.

    If they happened to be one of the few successful games in their genre, then sure, hosting their own servers exclusively is a potential means of revenue. But if they’re not? It makes much more sense to leave the thing out there for people to fool around with. You never know when one streamer with a following might pick up a game and decide they like it. Can’t happen if it doesn’t exist though.


  • These companies really need to learn the private server model. How is your game ever going to get up enough players to be popular when you’re financially incentivized to bail as soon as possible? Put up some public servers for players to hop on, put out a private server client, and let people do their own thing. You can still monetize DLCs or even go the route TF2 went and release paid items and loot crates.

    People are still playing TF2 and still spending money in the item shop. They definitely wouldn’t be if Valve had bailed on it entirely the first time they had a slump in their playerbase.






  • You post so much that makes sense and seems rational and well thought out. I don’t understand how you can expect anyone can think you’re acting in good faith when you come out with this shit, though. It’s so willfully divorced from reality that it’s stunning. I literally don’t understand how you could come to these conclusions if you’re anything other than a state actor or someone being paid.

    It confuses the hell out of me.

    But I’ll be voting for Harris. I’ll be banging away at how terrible her stance on Israel is literally on November 3rd right next to you if it doesn’t change, but not until we make sure Trump doesn’t get the keys to our nuclear arsenal and to the White House.

    But honestly? I’d be surprised if your account remains active at that point. It’s really, really hard for me to imagine that you might actually be a real person who cares about anything rather than just a character being played by someone so incredibly cynical that you don’t mind burning the entire world down for a few bucks.






  • This is the problem with spending millions of dollars on games and focusing on profitability over actual quality or expression. Video games are fundamentally an art medium. You can choose to make some uninspired cash grabbing trash, and can even make a whole company built around that and make profit. But are you going to make a great game that way? Probably not.

    You’d be better off with half a dozen people with passion and a comparatively minuscule budget. You might have to scale back from ultra realistic graphics and massive explorable areas with dozens of voice actors, but I don’t really think that makes games any better anyway. A little 2d rpg with really basic pixel graphics can put a big project to shame if it’s made with passion and emotion.