Nothing of value will be lost
Nothing of value will be lost
I could think of why each one is assigned, but I couldn’t figure out why Ubisoft is pride. Any ideas?
Yes, not only many people still play the same games for 10 years, but also spend most of their gaming time in them. There’s a reason why a new live service game is both a gold mine and also incredibly difficult to stick.
Common Yemen W
For every streamer that makes minimum wage there are dozens that make so little they don’t even get paid.
Seems about right. CSGO skin gambling was all the rage 10 years ago.
Ok I didn’t know this existed and now I want to make it lol.
Obviously evey possible good food has already been invented
Maybe I’m getting wooshed but can’t you bring up the keyboard anyway?
In my experience the biggest issues tend to be some stupid launcher that publishers still think are a great idea.
As unlikely as it is, it would be interesting if FFXIV was a Switch 2 launch title
Although certainly similar, the fact that these games have every scene fully animated does add to it in a way that simply reading descriptions about what’s going on doesn’t.
Valve doesn’t want to make a buy to play game unless it’s something that pushes the medium forward somehow, which is the only reason Alyx was made. A PvP moba can be a source of continued revenue like all the other games they still support (and one they don’t).
Do we even know anything about the game other than the fact it’s getting made?
Your examples are of bird’s eye view games, not third person.
How so? Most social media shows who liked stuff, it does make sense to consider it for lemmy.
Dark Souls 1, Dark Souls 2 but not Dark Souls 3. The silver knight farm is brutal and I’d never do it again.
No one is forced to do achievements to enjoy a game. I understand achievement hunting, but since they can easily be cheated (on steam at least) it really is only a personal goal. If you are not enjoying one just forget about it.