I tend to fry them with some minced onion, theyndont really need salt afterwards.
Huh?
I tend to fry them with some minced onion, theyndont really need salt afterwards.
Remove the chicken and I’m in, that sounds delicious.
Most of cyberpunk characters are incredibly well written tbh.
The regional right-wing government not only did not sound the alarm at time but also wrote on twitter (now deleted) that AEMET (the Spanish meteorological org) did not warn about the floods on time. People died because they went to work and to schools. Commerces were open. Fucking disgusting pigs.
The regional government can shut their trap in this matter, fuck them.
Tbh, I don’t mind not having flashy combat scenes if the actual RPG is well done.
What’s wrong with these graphics? Is it supposed to be a high fidelity graphics game? These look good enough to drive a good gameplay. Idk about the game and you told nothing of the sort so I can’t give any opinion on it.
Watching someone explain step by step something that you don’t understand well in written format helps a lot. A lot of people have a hard time understanding pre-written code.
I’m chilling. That’s the actual truth. Doing nothing implies being bored which invites activities.
Realm Royals Reborn is such a generic trash keyword soup god damn.
If you back up the folder of a steam installed game that doesn’t need steam to run, what’s the difference?
Owning the copy in a legal sense doesn’t affect most of the userbase tbh.
It’s all you said, but it’s also a product of it’s time. Iirc when it release there was an increasing amount of simulator games, and goat simulator pokes fun to all of those while having tons of silly references to the contemporary things.
The successors don’t have much of s point to me tbh.
Rip franchise.
Which is whybIndont want steam to fail but I’m very happy GoG exists. Fuck epic tho.
Yeah, as most 1st person view games it’s just less taxing in my hands. I agree that not being to half accelerate would feel bad, you would start drifting all the time and that would suck for control. Try using W as an acceleration button, not a “forward” button. If you see that you need to take a turn stop accelerating for a while and then S before you start turning, like with a car.
WotC funding? Reverse that, Larian had to pay WotC for the right to be able to make a baldur’s gate game. This has been confirmed by Larian.
Bad cars don’t have good maneuverability is you full press the speeding stick, I imagine that that stick is an acceleration pedal and only full press it when I don’t need to do sharp turns. I would say that cars feel maybe too real.
Regarding your grim dawn complaint, did you not have enough level for augments? Augments and the crafted thingies you put on itels are what usually caps you until you reach suepr endgame in grim dawn. You don’t really need to be 100% capped anyway, I usually pick strong gear and augment/enchant it with resistances where I can to cap myself. The typical constellation paths also have resistances.
Dunno, I usually decide to lose that resistance and risk taking the damage and something else drops, it’s grim dawn, where most mobs die in 2 seconds and you can recover damage very fast.
You call them obfuscations, I call them fun. Having different ways to scale my killing machine is fun. having to design different and new ways to becoming a mowing machine is fun. I’m with you with the “endless progression” thing, that’s what I prefer from D2 and PoE, once you reach the top tier content there’s no infinite content.
Stardew doesn’t make you do NP-complete multi-knapsack-problems in order to even have a viable character
Oh come on, you don’t really need to optimize that much to have a viable character!
drown you in overly complex interactions so you can’t usefully plan in your head
You don’t plan for all, you just pick the ones that are useful. I enjoy using out of game tools to optimize my in game characters.
It manages to be fun without those things, but ARPGs seem to overwhelmingly rely on them in order to be engaging at all.
It’s a different kind of fun. Stardew is fun not really because of the farming gameplay loop, but the farming gameplay loop within a town with character interactions and tbh, I haven’t really finished all the content it offers because its simplicity bores me.
What you need to ask yourself is not how to remove those obfuscations, but what each game offers to the player. I assure you that neither SV, PoE, LE, GrimDawn, even D2 are designed to offer you the simple gameplay loop of “mowing the field of vegetables and monsters and getting the produce aka loot”. Stardew offers a chill experience with a simple gameplay loop so you don’t feel pressured into being good at it, alongside with a story around the townspeople and the farmer. D-clones offer a multi layered toolset with complex interactions to prepare better for the mowing, a big big part of the fun is in the preparation, for a lot of people the “mowing” process is more there to test the machine than to enjoy the game.
I honestly think that if you don’t like the layered design space that most ARPGs offer, it’s not your genre.
In Spain you can decode between fixed or variable rates, and although fixed rates are usually a bit higher, having the peace of mind that suddenly the mortgage won’t raise next month and being able to plan around a fixed monthly cost is such a big peace of mind.
Fixed rates are the best.
I have drank strawberry beer, banana beer and coke beer in my erasmus in Germany, I don’t think they would even wince with your suggestion.
It’s like Spaniards and wine, we tend to mix it with anything really.