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Joined 6 months ago
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Cake day: May 28th, 2024

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  • Fair warning, Battle of Mice can be tough to listen to. Song 6 of “A day of Nights”, titled “At the base of the giants throat” has 911 call audio from 7:00 ish to the end of the song.

    Rheia is so fucking good. It’s a perfect example of music driven by emotion and backed up by incredible execution of the music itself. Glad to see that other people dig it. As for Deafheaven, I loved it when I first heard of it and listened to it all the time, but it’s become one of those bands that I can’t listen to anymore because of the association to that point in my life, which was not great to put lightly. I remember it being an incredible band, but it’s been close to 10 years since I’ve listened to it, so I can’t say whether I’d think it’s good today. Maybe I wouldn’t like it today if I was just hearing it the first time.

    Edit: my favorite Battle of Mice song, Sleep and Dream: https://www.youtube.com/watch?v=1k74EB4XVp0
















  • Tree style tabs is cool, but sidebery is where it’s fucking at.

    Vertical tabs, groups, automatically open certain sites in specific container tabs, pin tabs to the top or unload them.

    Everything I could possibly want for tab organization, even down to a fully adjustable css file with a great UI for getting that shit pixel perfect.



  • Just wanna throw it out there that the Monster Hunter series is a perfect example of in game free content becoming microtransactions in just a few years.

    Old MH games had all cosmetic items as free event quest rewards, where you’d get a unique and fun battle to play, and a cosmetic reward for winning. No paid DLC even available to buy. MH Rise (the newest game) has 221 paid cosmetic items listed on their site. That number is not including bundles, soundtracks, character edit vouchers, or the expansion (Sunbreak) itself.

    $60 game, $40 expansion, and 200+ paid cosmetics that would instead be free in earlier games in the series.


  • I think you could do that with openrgb and both the visual map plugin (same link as I posted before) and hardware sync. I haven’t specifically tried it, but from what I have done, I think it’s quite doable.

    Use visual map to create individual control over numpad lights (as opposed to keeping them grouped up with the rest of the keyboard, which gives less options), and then in theory you should be able to map any temp reading to any key that you’ve separated from the group.

    There’s more than just temps as options too. Poking through, I saw stuff like power draw and clock speeds, ram usage/availability, and ethernet throughput. Could be fun to map stuff like that, though likely that would have less utility in most situations.


  • Responding to temperatures is useful but I think that might require a little more scripting.

    Hardware Sync Plugin can help with this: https://openrgb.org/plugins.html

    Adds a new tab in openrgb where you can set a hardware item, a light output and then make a color (and brightness maybe?) gradient by just inputting a few numbers and colors, and openrgb will do all the fading in between. I have my GPU temp set to my motherboard light. Compared to my rainmeter setup, it’s easier to get a general vibe at a glance and more eye catching if it gets unusually hot.