The loss of credibility is not because it’s discord,. specifically.
It’s because the project thinks a chat platform is an appropriate way to document a project. I would feel the same way if someone told me to get on IRC for docs, or Slack.
The loss of credibility is not because it’s discord,. specifically.
It’s because the project thinks a chat platform is an appropriate way to document a project. I would feel the same way if someone told me to get on IRC for docs, or Slack.
Paid mods is almost never a good thing for the game itself.
Almost every mod out there is addressing some (real or perceived) deficiency in the base game. Good game studios look at what’s popular and either pull those features into the base game, or work with the modder to do the same.
Adding a paid mod system changes that cooperative relationship into an adversarial one, where modders see their revenue stream attacked by the game maker.
(Except maybe the make everyone nude mods)
I am literally in the middle of swapping DynamoDB for a RDBMS.
The idea that you can abstract away such fundamentally different data stores is silly. While I hate doing it now, reworking the code to use relational models properly makes for a better product later.