Looks like their keeping to the original aesthetic, but with modern graphics. That’s cool. They even kept the same Frank style vs DR4 (or the weird ass DR2 model). Curious what the gameplay will look like.
Looks like their keeping to the original aesthetic, but with modern graphics. That’s cool. They even kept the same Frank style vs DR4 (or the weird ass DR2 model). Curious what the gameplay will look like.
Oh wow. They made an emoji of Charlie Kirk?
The only thing having a native steam game gets you is the community submitted layouts for steam input, and you can get those pretty easily with some messing with game titles. Even without any of that, though, you can edit the controls to whatever you want.
That is interesting. Thanks for the extra info!
Huh, I wasn’t aware that 4090s use similar tech. That sheds light on a few things. Thanks!
If it were contained in some way, that would make sense to me, but it’s free to roam as far as I can see. As for the hay mat, that still seems strange to me, but fair enough.
The game is rendered at a lower resolution, this saves a lot of resources.
Then dedicated AI cores or even special AI scaler chips get used to upscale the image back to the requested resolution.
I get that much. Or at least, I get that’s the intention.
This is a fixed cost and can be done with little power since the components are designed to do this task.
This us the part I struggle to believe/understand. I’m roughly aware of how resource intensive upscaling is on locally hosted models. The necessary tech/resources to do that to 4k+ in real time (120+ fps) seems at least equivalent, if not more expensive, to just rendering it that way in the first place. Are these “scaler chips” really that much more advanced/efficient?
Further questions aside, I appreciate the explanation. Thanks!
Is there an eli5 on how “ai upscaling” is less (or even equally) technologically demanding than just putting in better hardware?
They have a mat, on a mat, on a carpet…
This is why I suck at interior design. It all seems so asinine to me.
I feel for these studios getting treated like crap. With these shutdowns from corps like MS and Embracer, I can only hope that indie devs learn the hard lessons taught here that conglomerates can never be trusted to operate in the interest of their subsidiaries. All buyouts are to these corps is the addition of “assets” to their spreadsheet, to be ditched the moment it’s more convenient than keeping them around.
I turned my tab habit into a bookmark habit. Equally useful (ie not very), but far less messy.
They’ve literally already released sequels, with another coming in September.
“Didn’t forget”? They never stopped.
Fucking gottem.
Pro Tip: When you go for the shot, don’t just throw the fully loaded gun into their hands.
No idea how valid the youtuber’s claims are, but it’s so obvious how manipulative beast’s videos are. And it’s wild how many people jump to his defense whenever his exploitation of people for videos is criticized. He made a literal Squid Games reenactment and people ate it up with zero sense of irony.
J for 10s jump back
K for pause
L for 10s jump forwards
Also , and . (or < and >, depending on how you look at it) move a paused video frame by frame.
There’s gonna be that one academic weirdo in 1000 years who’s focus is “Memes and Internet History of the 21st Century”.
“Expedite”, as if the company doesn’t have direct control of it’s own systems. What a load of bull.