Yup, that’s how niche the Steam Deck is at the moment. It’s ~37% of 2% of all Steam users.
Then again the user numbers on Steam are insane. Would be nice to compare it per region.
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Yup, that’s how niche the Steam Deck is at the moment. It’s ~37% of 2% of all Steam users.
Then again the user numbers on Steam are insane. Would be nice to compare it per region.
Listen I love NMS for what it has become, but of course they would say that. They know that (the veil of) personal investment in their userbase’s woes is good marketing. What would the answer otherwise be? “fuck your save, start over”?
And if they can’t fix it, they can at least say “we tried”.
There’s definitely some sketchy stuff going on, but in general, reviews are mostly an opinion. A lover of the original versus a hater of the original will probably not give the same score to this game. It really depends on the reviewers history, preferences, ability to investigate, empathize with other demographics / types of players, patience, endurance, willingness to forgive bad gameplay/graphics/story/music as long as the gameplay/graphics/story/music is good, etc.
In a way I don’t believe Nintendo was naive enough to rely on ‘pinky promise’. Nintendo makes you sign NDAs for getting information about unreleased games, going to events, and playing review copies. Usually not personally, but there’s a contract between Nintendo and the news / writing org.
So I’m pretty sure they did this with the foresight that people would start talking about it. How they can see that as a net positive I find hard to argue, but they get datamined on the regular and games are leaked a week before street date so they had to know.
Well, no Rock & Stone! for you then :P
I find it interesting but there might be no rhyme or reason to it - vibes often just work like that. Does the camera POV have an impact as well? Like first person vs third person vs isometric?
Unpopular, maybe. Controversial, I hope not. Your opinion and experiences are valid.
Can you pinpoint why it’s a turn off? I understand you’re saying you want to be outside, but is it from a feeling of being limited when you’re inside?
Flipping it: do you prefer playing games that are in the sky like Bioshock Infinite over Bioshock 1/2 that are underground (on the sea floor)?
What a world we live in, where cheaper games are seen as less quality because the theory of capitalism has conditioned us to believe higher quality = higher price.
Yeah it’s great. I can spot RPS headlines with ease considering how much obscurity they put in, in comparison. It can be someone’s cup of tea though. I like my headlines factual and conversational!
I think you can expect about the same as with the PS4 Pro. Maybe finally this time it will be a smooth actual 4k (ok actually, UHD) gaming experience. But that’s kinda what we said last time too, so I don’t know.
Developers would still have to optimize their games to get the most out of the hardware, unless we’re talking about a game that was already performing suboptimal and throwing raw power at it will hide the surface level problems so it looks smoother.
I would love to see all this horsepower being used to actually make the games better by design, like pathfinding and NPC behaviour. The last big breakthrough we had was raytracing, which proved that it wasn’t photorealism that makes it look better, but accurate lighting and shadows. For the consoles it was using an SSD for almost instant loading times.
But I digress. I’m not upgrading my PS5 either, but I can see the value for power users that play competitively or something.