I’m not even sure why this was in one of my drawers at all. Stumbled over it randomly today and was confused by this initially because somehow “VR” is marked with “brand new shit” in my head. I should know better but kinda forgot all about it.
I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?
I’m not even sure why this was in one of my drawers at all. Stumbled over it randomly today and was confused by this initially because somehow “VR” is marked with “brand new shit” in my head. I should know better but kinda forgot all about it.
Heh, during that time I only toyed around with cheap anaglyph 3d glasses. I totally love that Elite Dangerous still features such a mode to this day 🤪
Huh. Never heard of her. Sounds like something I’d binge :D
It does have some protocol overlaps especially for UDP. Not that it’s very complicated but it helped me when I implemented this in FreeSpace Open to get head tracking working on Linux PC too 🤓
Can’t tell for sure either. It Lag feels slightly higher but perfectly fine for trying some head tracking without investing in additional hardware. This depends a lot on the processing power, of course. Cam doesn’t matter that much. It seems to read with only ~540 px width or something and any webcam of the last decade should manage ~50 fps with that 🤔
I’m also uncertain what the current penalty is for running this on Wayland via gamescope, which is really bringing my rig to it’s limits.
Basically get Lutris and running the LUG-Helper: https://github.com/starcitizen-lug/lug-helper
Alas “VM” and “performance” don’t fit together.
I play with a 6700XT on 5760x1200 nowadays: https://www.youtube.com/watch?v=iyf3TC5reU8
The SC LUG just rocks 🤘
Uh oh… hope that one works better on Linux.
Nö. Das war pervers teuer. Und das noch von nem Laden, der nur Zeug verkauft, was sonst keiner wollte xD