Formerly /u/Zagorath on the alien site.

  • 4 Posts
  • 83 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • Ah, donc le mot “conviction” ne peut pas être un double entendre? Quand j’ai lu le Tweet en anglais, j’ai cru que Macron veut dire les deux. La signification superficielle, que tu as dit, et aussi la signification la plus profonde, qui est une coupe subtile à Trump. Ce n’est pas possible en français ?




  • But I don’t think you need to go from the time when arcades were entirely irrelevant, but merely where they were no longer the main driving force. That’s at most the late '90s with gen 5 consoles and many big popular or influential game franchises like Quake, Pokemon, Age of Empires, Fallout, Diablo, and Grand Theft Auto (that’s '96 and '97 alone).

    And you need to go up until at least the time when few of the largest games were available without cancerous monetisation strategies, not merely when a few games had started doing it. So you definitely need to go up to at least the launch of the 7th generation consoles in 2007.

    To bring it back to the original point of the conversation, that’s not to say that it isn’t worth preserving games that did have those strategies of course. It just doesn’t detract from the sense of a period when the majority of gamers’ experience was much better.

    We’ve been complaining since the 90s. I wasn’t joking earlier, “Ubisoft greedy” today is a carbon copy of “Capcom greedy” in 1997

    And EA greedy in 2007. Doesn’t mean that what they were doing then was as bad as what is being done today.














  • Was there ever any question it was going to be a soulless cash-grab?

    Well, there was certainly question before we found out that Tencent was involved. Back when all we knew about it was that it would be called Age of Empires: Mobile. At a time not long after the AoE2 and AoE4 ports to console & controller had shown to be surprisingly a really good way to play the games we love on a novel input scheme. Back then, yeah I honestly thought the reason this was being done was because they thought they had come up with a good way to get a good RTS experience on a mobile device.