Bleeping Lobster

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I could be wrong, but I’m not sure what you want is possible.

    As I understand it, planet generation all comes from a singular initial seed. So it’s probably much more complex than editing your save file, which will contain info about your specific save like inventory contents, ships owned, words learned etc.

    I hope they do add terraforming, it would be really cool, but if I’ve correctly understood the way the proc gen works… Difficult to implement. This is why an update to the proc gen changes all the planets (initial seed).



  • Imo the big problems with the game are because they outsourced so much of it.

    Although there were too many fetch quests (imo), generally the game I found to be quite engaging. Just, not very deep systems; load times going into even the smallest buildings meant it’s not even approaching open world; drab procedural planets and outposts in a sad attempt to bulk it up; horrid animations and NPC models that wouldn’t be out of place in a game 10 years ago. Not to mention the horrendous amount of bugs I experienced.

    This is why I can no longer allow myself to get excited for new games. I paid £7.99 for a month of PC gamepass to experience Starfield, if I paid full price I’d have been very unhappy. Now we pay to be bugtesters.