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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • I really liked the Tokyo Xtreme racer games. They are still probably the best car RPG games. I would love to see what someone could do now in the same vein. Even tokyo xtreme never got quite as crunchy or difficult as I would have liked.

    I want to go so far as to be like a tactical survival style game, where you are out there earning a living wage from daily(nightly) car racing, and putting most of it back into your car. Just the repairs and maintenance alone being a bar you have to meet and beat every day on average to stay afloat, and then you can think about upgrades after.

    It basically takes an environment like that for it to matter in a racing game that there are upgrades between the worst and the best. If trying to save up for even one good part wouldn’t be possible without at least some middle parts first.

    Meanwhile, could have some “roguelite” elements too in driver experience/skill. The car is only half of what’s winning the races afterall. And even if you really blow it at some point and your car is fucked and you need to salvage and pull together what you got and go back to a cheaper car to maintain/repair, you’ll still have all the experience/skill your character personally gained helping it go a little smoother this time.




  • It is “for” a very specific subset of gamers. If you have played and didn’t enjoy it, you are just not in that subset. For those of us that enjoy it, it was immediate and throughout. Also if you didn’t play it when it was new, it will of course feel like an old game now, as it is. There are always microadvancements in video games that we barely even perceive as they incrementally build on each other. But you go back a whole generation or more and feel ten plus increments at once, it’s just gonna be pervasively uncomfortable.


  • The windows normally roll down slightly when you ask the door to open itself. It’s actually been a thing for a long time on cars with frameless windows, you still need to be waterproof with the doors closed. So if you open the door with the window fully up, it has to slide out from the water proofing successfully. Depending on how tight that seal is, it might not be successful, the window might break. So they normally roll down a bit then open, and when you close it they roll back up to make a stronger seal.

    On older cars it was a physical thing that brings the windows lower when you pull the door handle. They could have retained that feature for the manual release, but I guess the added price probably wasn’t worth it since the idea is that you only have to manually release in an emergency anyway. So a small chance of the window breaking, like very small, is not a huge deal. If it was every single time you opened the door, sure a chance of breaking the window every day would suck. But for how small the chance is, and only in an emergency, it makes sense to want to save that money.