That is what we have now, but clearly people are averse to making a choice that they are not technically inclined to know how big or small the consequences of that are. My solution is a spitball one with obvious flaws, but essentially it is that the instance is picked randomly out of a group of very closely, if not identically aligned servers.
Next year: pay to cut an opponent’s frame rate in half, as a bidding system. Whoever is offering the least premium coin gets the debuff.