A frog who wants the objective truth about anything and everything.
Admin of SLRPNK.net
XMPP: prodigalfrog@slrpnk.net
Matrix: @prodigalfrog:matrix.org
I think XMPP would be the most appropriate tech for us to adopt, since it’s easily self-hostable, has great mobile apps, is federated, and doesn’t require an always connected bot to record chat history to know what was said while you were away. It’s functionally an improved IRC.
Reminder to sign Ross Scott’s StopKillingGames EU Citizens Intitiative (which carries legal weight if it reaches 1 million) if you’re an EU Citizen! Ubisoft killing The Crew is what kicked the whole thing off.
Reminder to sign Ross Scott’s StopKillingGames EU Citizens Intitiative (which carries legal weight if it reaches 1 million) if you’re an EU Citizen! Ubisoft killing The Crew is what kicked the whole thing off.
Not a terribly insightful article for people who aren’t deeply familiar with what those policies actually do, which is what I was curious about. All I could gather is that most of the country is electrified and they invested in maintaining and building paved roads.
I believe to ping someone, you need to put an @ symbol before their name instead of /u/. Depending on how you’re interacting with Lemmy (web or app) it should provide some means of auto completing the ping.
Welcome! :)
I figure it’s not too different from a regular text post here, so if there’s a community that seems relevant to the post somehow, that’d prolly be best.
As to how to find them, I’d recommend the communities tab of lemmyverse explorer, and searching a word or category that seems close to what you’re posting to see if there’s a community that already exists for it.
Sorry to hear things are rough for you. I hope whatever is causing it improves!
Mine is an odd choice, or maybe not, but its the first thing that came to mind: Night in The Woods
It’s about a girl that comes home from college to her old dying town. I know that doesn’t sound terribly uplifting, and there’s some downer stories mixed in there, but overall I found it a very heartfelt and uplifting game, because the main character’s friends are the most wonderful bunch of people, and you hang out with them and go on little adventures throughout. It’s got a cool creepy mystery story going on, but the game is mostly about deep friendship, family, and overcoming struggles with their help, and I found that very uplifting and worthwhile.
My old pixel 4a with graphene os is still as fluid and snappy as the day I bought it.
Possible. Though a B-25 is smaller and much slower than a 737.
Ooh, that’s nice. I could see that effectively replacing disqus comments below articles. Cool beans!
Yellowstone would only immediately kill people within a certain radius. overall it would be pretty survivable.
Apparently the version without the head sprinkler is the one that was most widely adopted.
The OG Mafia and the Metro 2033 series are excellent linear games. Night in the Woods is a really fun little quirky game that’s not too long.
If you like adventure games, I’d suggest Gemini Rue, Primordia, and Indiana Jones and The Fate of Atlantis.
Perhaps Snatcher, if you’re open to something older and different. Same with the classic cinematic platformer, Another World.
Nearly ended him too. He got shot in the neck, but survived. When he was discharged from the hospital, he intended to head back to the front, but he received word from his wife that the Communists had turned on the Anarchists and Trotskyist, and were rounding people up to be executed. He and his wife narrowly escaped the country with their lives.
Shit was hardcore!
Perhaps RPG’s with a party, like Mass Effect, Baldurs Gate 3, Fallout New Vegas (many companions with their own stories to find and tag along), Star Wars: knights of the old republic, dragon age.
Some shooters like the later Band of Brothers games, valkyria chronicles or the Mafia series you may enjoy as well.
In Indiana Jones and The Fate of Atlantis, there are multiple paths to choose to complete the game, and one option is to choose a fun companion come with you to help you throughout.
The gameplay of VNs doesn’t particularly appeal to me, though it’s not offensive either, so I can be won over by a particularly good story. So far, the best VN I’ve played is Snatcher for the Sega CD.
Snatcher (nice use of negative space on that cover) is one of Hideo Kojima’s earlier titles, and his insatiable desire for long cutscenes/story lends itself to VNs. As with many of Kojima’s works, it’s heavily inspired by whatever western movies he would’ve seen at the time. In this case, Snatcher is heavily inspired by Blade Runner.
You play as Gillian Seed, an ex-scientist with amnesia that’s now working as a Junker (the equivalent of a blade runner) in Neo-Kobe, a cyberpunk metropolis that’s not quite as dark and dreary as Bladerunner’s, feeling more like something out of Akira.
The game features a lot of voice acting, some of it actually surprisingly good for a game of that time (early 90’s), and it has a particularly fantastic FM soundtrack courtesy of the Genesis’ soundchip, and even some redbook audio for the intro. I’d recommend listening to the soundtrack even if you have no intention of playing the game.
The story for the game can get surprisingly dark and gruesome at times, though overall has a more 90’s anime up-beat vibe, and is one of Kojima’s more linear and coherent tales. The characters are pretty fun to talk to, and the writing was compelling enough to make me push through some of the more dated design decisions (you sometimes will have to click the same action/dialog 3 times or more, with no additional feedback, before something unlocks to progress the story).
The gameplay is a bit more involved than a standard VN, sharing some attributes with an Adventure game. In addition to being able to move around the city and various buildings (skillfully drawn with some of the finest pixel art of the era), the player has access to an inventory and can investigate various parts of a scene. There’s a small combat mini-game that will sometimes spring up that was designed for use with a lightgun (The Konami Justifer) but thankfully works just fine with a standard controller), and is used sparingly enough that doesn’t overstays its welcome. In fact, I’d say the combat is surprisingly well integrated into the story, and helps add a bit of tension, since you never know when it’ll pop up (I imagine it would’ve been quite immersive back in the day with the lightgun, since you’d have to quickly drop your controller and physically ‘draw’ it to defend yourself).
Snatcher is a short game, usually averaging about 4 or 5 hours for most people, but that’s all it really needs to tell its tale, and by the end I was thoroughly satisfied.
The Sega CD version is the only one that was translated for the English market, and AFAIK is no longer legally available to purchase anywhere. With physical copies being rare and demanding a premium ($200 or more), I’d recommend emulation to experience it.
If any of that sounds appealing to you, I’d certainly recommend giving it a try! And if you do, good luck, Junker!
I think your idea is a good one, and I’d like to see that happen someday.
I would point out though, that Apple was a behemoth company with large teams and massive budgets (essentially unlimited resources). Whereas Lemmy is just two guys barely scraping by a living wage from donations while slowly tackling an endless list of bug reports and feature requests.
Tossing Lemmy in the equivalent of a fish tank to motivate the devs would, most likely, just cause extreme burnout and a throwing up of hands. They are resource and time limited to a pretty extreme degree considering how popular Lemmy has become, and that should be appreciated and taken into account.
It used to be a much more significant decline, it seems to have leveled off mostly at 45k, so those who are left are pretty dedicated. I’m sure we’ll get another influx if Reddit messes up badly again.
Humans are also inherently cooperative for survival, and it has been argued by some credible historians that our current forms of antagonistic society is an abberation from the norm.
You’re welcome! :D