We re-re-re-re-re-re-re-released Skyrim once again over the last 10 years, it just doesnt have the same traction. It’s just that these audiences are only interested in a game for 6 months max.
We re-re-re-re-re-re-re-released Skyrim once again over the last 10 years, it just doesnt have the same traction. It’s just that these audiences are only interested in a game for 6 months max.
Meanwhile, in France:
“What’s the roundish thing we eat a lot?”
“Apples?”
“No, the one that grows underground.”
“Dirt apples?”
Maybe I don’t know enough about computer graphics, but in what world would you have/want to display a group of 33 pixels (one computed, 32 inferred)?!
Are we inferring 5 to the left and right and the row above and below in weird 3 x 11 strips?
Maybe don’t charge $145 for a digital product. Maybe charge $50, and sell it to 5x the people. It quite literally costs nothing (okay, pedantically, the tiniest fraction) to sell more units.
I’d play an okay Star Wars game for $50 day 1. Wouldn’t you?
And then when it goes on sale, loads of people would pay $20 on a 60% sale price next year. Whose paying $60 at a 60% off sale for a year old okay Star Wars game? No one. Not one soul.
Oh, you can get it cheaper for subscribing to Ubisoft+. Fuck off with that bullshit, do you even hear yourself?
At first glance, that headline makes it sound disjointed and awful. But that’s a decent summation of a lot of my favourite parts of KCD 1.
You know, except there’s no motivation for retailers to lower prices no matter how cheap the the products become nor how low their taxes are.