Unlikely to ever happen, but Xenogears.
Unlikely to ever happen, but Xenogears.
Did not expect to see a Croc game ever again. Now all we’re missing is Gex.
Some projects will end up being a waste of resources, but others end up printing a ton of money.
In my head this scene was my own idea so unless I completely forgot about it (which would not surprise me) it wasn’t
Fun fact; Hitler is in the good place.
… It was a technicality.
Flashback:
Architect: “man this Hitler dude is so awful, whoever kills him goes to the good place, no questions asked.”
I was making a source-available farm game around the same time that stardew valley came out. Worked on it for about 7 years total mostly on my free time from work. Shortly after SV came out I got a ton of hate from its new fans because I was “stealing from ConcernedApe” and stuff like that. I ended up giving up on the project after a while. And now these days pretty much every rpg has farm mechanics on it.
That’s not my experience with steam at all. Only one or two options of the steam store tend to show AAA games over indie games. If you browse by category or using the dynamic recommendation you’ll see plenty of good games.
I wouldn’t mind a fighter with the range of a bomber. I end up never using fighters unless I’m being invaded because of its short range, but the initial biplanes can only be remodeled into fighters so I’ll end up having a couple of them every time. I still need to give the P-51 mustang a try, they seem to have a slightly better range.
That may be the main reason why people use or even create emulators, but there are still legitimate uses for emulators. It’s like banning couples from riding the same motorcycle because two people on a bike is usually a robbery.
Last presidential election here in Brazil there were some some traffic light salesman selling towels with the presidential candidates. And they walked around with a score board showing which one had sold more. And they sold a lot more because people didn’t want to see their beloved candidate on the losing side.
I mean, if someone creates a game with all the options there and you just use AI as a replacement for a complex UI, it could kinda work. A game like scribblenauts could theorically implement an AI based stage creation option with the current tech already. The problem with that is that the AI wouldn’t be able to guarantee that the stage has a proper challenge level (or even that is possible to complete it), so it would also need to implement an AI that tries to beat the level as well and then keep iterating over the two until a proper stage is found.
In short: doable, for very niche cases and probably taking a very long time to complete a prompt (possibly hours).
If a tool were created that properly converted an UML diagram into a project without any need for code, all the programmers that lost their job to this tool would then be hired by the company that offered it, in order to give maintenance and support to everything the customers want in their programs.
It would be removing programmers from they payroll of some companies but they would still be working for them, just further down in the chain.
The same is true for AI. If AI could completely replace programmers in some area, it would need a lot of programmers itself to keep dealing with all the edge cases that would show up from being used everywhere that a programmer was needed before.
Every now and then you run into games where you lose a ton of time trying to figure out a good controller mapping to play it properly, but in terms of working, most stuff do.
Oh and the battery can drain out pretty fast too.
Two games I was looking forward to, both launching on the same day. One has Denuvo (civ 7), the other has not (KCD2). Guess which one I’m going to be playing.