I get what you mean. GitHub and friends have pushed that back to a more centralized approach. However I think that it’s not too bad actually. Most projects tend to be centralized too
I get what you mean. GitHub and friends have pushed that back to a more centralized approach. However I think that it’s not too bad actually. Most projects tend to be centralized too
I mean, it’s decentralized alright, but it doesn’t mean it’s HA or automatically replicated. You can just use a different origin server and push/pull from it instead.
Seems like valve read this post :D
https://steamcommunity.com/games/1675200/announcements/detail/4674264042200389436
You playing with a controller? I always thought the driving was optimized for the controller as I can’t half press acceleration on a keyboard.
It’s a little bit better after the updates, but it’s still suboptimal I think.
I think it’s related to the monitor I was plugging on HDMI. With a different screen it works better.
But I still have sometimes the displayport screen not turn on after sleep, and the deck crashing when unplug/replugging it :(
I wasn’t clear in my post, but I have a monitor plugged via HDMI too, and that’s the one having trouble either turning on, or being stuck in 480p. I will try with a different monitor or cable.
With only the displayport monitor it works well
It’s false if I remember correctly. Steam prohibits you from selling steam keys outside the store for less than the price on steam. They don’t forbid you from selling cheaper elsewhere
Wait, someone edited this just to remove some hamster balls ? Weird