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Cake day: July 26th, 2023

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  • Well, I’ve decided to check the financials of a couple of VR companies since your counterpoint sounded reasonable. The only one working at a loss is Meta. I could argue their business model is in Death Valley right now. After all, they have major capital expenses, which aren’t easily covered unless you have a big userbase.

    But that’s their VR sector. Overall, Meta’s profitable and can easily cover all the expenses several times over.

    Also, what do you mean by “they have to dedicate several multi-person teams to manage the clients?” Firstly, who’s “they,” secondly, if I understood you right, that sounds prepostrous, unless you’re talking B2B.



  • I think what you’re forgetting is scale.

    Lemmy is niche. VR is niche. Gaming is mainstream.

    You can’t call a niche dead just because there aren’t that many people into it. It’s a niche for a reason.

    Linux is booming, even though it’s “dead.” Lemmy has never been this active in its entire existence. Why do investments from large companies matter?

    What truly matters is growth. Negative growth is what kills a platform/industry/company/whatever else. VR is growing, Linux is growing, Lemmy is growing. It may not be fast, but they all have active userbases that support their development.

    You cannot call a child “failure” just because it never achieved anything in life, can you? They are growing. They can get sick, they can recover. They can also regress due to that illness and die. Only then they’re truly dead.



  • Mistic@lemmy.worldtoGames@lemmy.worldMinecraft is losing VR support next year
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    15 days ago

    That’s not even accurate.

    If VR gaming is dead, then what does it say about Linux with about 5 times less users? Like, a low poly game about monkeys has a daily playerbase of a million people there. Mind you, Mincraft has 1 to 1.5 million. Not bad for a “dead” platform. Also, Valve isn’t even the last one to enter the market.

    I think what you’re actually trying to say is that it’s too niche, which it absolutely is.


  • Understandable, ty

    To give you some insight, afaik, MacOS is the most horrible to port to because you can’t just compile for it and have to get the hardware first, pay for some sort of key second, and reacquire it every time you fail to port it. All of that is for a very insignificant bit of sales.

    Linux, on the other hand, that I can not explain.