LeroyJenkins@lemmy.worldtoGames@lemmy.world•Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourEnglish
72·
1 month agoit’s not the same. 3d games use polygons and shaders and whatnot. you can optimize things much easier in that space since it’s a lot more computational. 3d tiling is literally a bunch of png files being streamed down.
kinda… graphics all end up as polygons eventually but 3d tile rendering has a lot of different considerations and limitations you don’t have with rendering a normal 3d asset rendering. check out things like CesiumJS that is an equivalent kind of technology