Much as I trust Sony more than Meta, part of the issue is that 80% of the cool stuff from VR comes from indie teams running an ItchIO page or Patreon, not established publishers.
Supposedly, PSVR2 can work with PC now but I don’t know how refined that integration is.
I tried out Portal RTX, found the room where the light ball is casting shadows all around. It looked nice; but I also felt like I’ve seen the same effect imitated with regular rendering. Sure there might be slight differences, but I wouldn’t have spotted them.