Tf2 is the best war-themed hat simulator out there
Tf2 is the best war-themed hat simulator out there
Oh look, how kind of Nintendo to stop suing people long enough to make a game
I hate it how hoyoverse games have amazing animation, yet are easily some of the most manipulative games out there
Played through hifi rush recently. I can’t think of a game that’s done anything like it, I cannot recommend it enough. Was truely one of the best games I’ve ever played
I have a friend who was really trying to convince me to preorder this garbage
Same guy who refuses to play older games because they “look bad”
looks at emulation lawsuits I think I’ll pass
It speaks volumes that this is the only game in the comment section I have to downvote
Got access to it a few days ago. I played it for a few hours. Here’s my take:
It’s just a tps dota
Now, I don’t mind that too much. My problem is with the plethora of issues combat has
Despite there being damage falloff, you are directly decentivised from fighting in close range. This is because you both have little minions on both sides that attack the enemy and heal you. Why would you jump into that? Why would you give up your source of healing?
It’s way too easy to retreat. So you just poked and prodded the enemy for 3-4 minutes, finally got into a favourable position, pushed in, and they’re already on the zipline out of there. Sure, this is good for you, you can attack their sentinel. But attacking their sentinel isn’t fun. It just stands there and attacks your minions. You’re punished too much for dying, why would you risk it?
The stun abilities are atrocious. Picture this: you and an enemy found each other without support. You’re deep in a close range firefight, having fun for once in the game. Then this rando pokes their head around a corner, stuns you, and you’re dead before the stun ends. Why is this in any game?
Most hero weapons feel like you’re shooting wet paper towels. The majority of them are fast-shooting, but not in a good CS way. More like “I sincerely hope this is changed and these are just placeholders” way. The few that actually feel good to play (such as the girl with the green arm or the greaser dude) either lack damage in general or damage in mid-long range fights, the majority of the game
The most fun I had in this game had nothing to do with objectives or lanes or teamwork. It was when I was going between lanes and found an enemy doing the same, causing a close ranged battle. Makes me wish they just made this as another TF2
The more you see a product advertised, the less of their earnings are going towards making a better product
Call me a broken record, but TF2 is an excellent war-themed hat simulator
I got 100% on hollow knight and ender lilies. Two good metroidvanias
When I like or dislike a game a lot and I’m able to articulate why, I usually write a long-winded 2-3 paragraph review on what I liked and didn’t like about it. These reviews tend to get 1-2 reactions at most
One time, I decided to write a positive review for a game I really liked but didn’t feel like saying “the shooting good” six different ways, so I wrote my one and only joke review
It then became my most popular review, with now 37 reactions
So yeah, I see why people do it and yes, I heavily agree with what steam’s doing
Ok but why tho