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Joined 1 year ago
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Cake day: June 1st, 2023

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  • When they announced Steam Machines the first time, I thought it was a great idea because it would give PC devs a sort of baseline system to aim for, and then I was surprised when they launched and they were all sorts of different system specs. I’m still convinced that’s at least partly why they failed - if you buy a console like a Playstation or XBOX, part of the appeal is that you know exactly what you’re getting and what will run on it. If it says ‘PS5’, it’ll run on your PS5.

    So hopefully if they try again it’ll be something along those lines, kind of like the Steam Deck.












  • As a non-American, sometimes you open your phone and there’s a meme with no context about a candidate being shot in the ear, or people eating cats, or transgender aliens or babies being aborted after they’re born or the president trying to buy Greenland and you just kind of go “Oh, America” and go about your day lol.



  • I think they’re falling into the same trap Bioware fell into, whereby they have a couple of critically acclaimed franchises under their belt and are universally praised and all is well, but then obviously that can’t last forever so as soon as the wheels start to wobble a bit, they start over-thinking, over-developing and over-managing their games because the next one needs to be a massive hit, but then what inevitably happens is they end up sabotaging development as they keep throwing out ideas and polishing all the rough edges off. So you actually end up with something that feels under-developed and bland because it’s all designed by committees and middle-managers, and built by underpaid devs on a crunch who just want to be done with it.

    Also Microsoft bought them in the meantime, which can’t be helpful.



  • Random Dent@lemmy.mltoStar Citizen@lemmy.ml3.24 live
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    3 months ago

    I’m trying to not be too mean, but there’s not really a non-mean way to articulate my feelings about the new patch so:

    IMO the new inventory system is an affront not only to general game mechanics and user interaction principles, but also to the very basics of logic itself. After trying it out for about 45 minutes I very calmly and neutrally said to myself, “I have to turn this off now and step away from this game for quite a considerable amount of time” lol.