The only thing I can think of is sending actors out to pretend to be Americans in American TV shows. Australia & New Zealand are strong in this field too, but I think we’ve still just about got the edge on it.
The only thing I can think of is sending actors out to pretend to be Americans in American TV shows. Australia & New Zealand are strong in this field too, but I think we’ve still just about got the edge on it.
I think they’re falling into the same trap Bioware fell into, whereby they have a couple of critically acclaimed franchises under their belt and are universally praised and all is well, but then obviously that can’t last forever so as soon as the wheels start to wobble a bit, they start over-thinking, over-developing and over-managing their games because the next one needs to be a massive hit, but then what inevitably happens is they end up sabotaging development as they keep throwing out ideas and polishing all the rough edges off. So you actually end up with something that feels under-developed and bland because it’s all designed by committees and middle-managers, and built by underpaid devs on a crunch who just want to be done with it.
Also Microsoft bought them in the meantime, which can’t be helpful.
The A is for “Actually this game is $90 now instead of $60.”
I’m trying to not be too mean, but there’s not really a non-mean way to articulate my feelings about the new patch so:
IMO the new inventory system is an affront not only to general game mechanics and user interaction principles, but also to the very basics of logic itself. After trying it out for about 45 minutes I very calmly and neutrally said to myself, “I have to turn this off now and step away from this game for quite a considerable amount of time” lol.
I could, but even the base version here is $90. I’m good to just wait, honestly.
Yeah I feel like you could tie these crises into player actions pretty organically - like if there’s a war and a big enough percentage of Civs get involved, then it triggers a World War crisis, or they could tie something into the global warming mechanic from Civ VI, or have a Cold War come up from excessive espionage actions, stuff like that.
Which is a weird move IMO, 'cause normally you’re supposed to steal the homework of someone who’s doing a better job than you are.
I don’t like denuvo but for me it’s the price that’s the deal-breaker. Nearly $170CAD for the full version is absolutely bonkers, and I simply can’t justify it. So I guess I’m picking it up in a Steam sale in 2028 or something when it’s $40 with all the DLC.
My first impressions:
The thing that helped me felt very counterintuitive, but I ended up just picking one family member as a ‘main’ character, and letting the rest run on their own.
My instinct is always to try and micro-manage everyone in the household, which gets stressful quickly. If I focus on one person and let the rest just generate their own stories I tend to last a lot longer.
As a non-American, sometimes you open your phone and there’s a meme with no context about a candidate being shot in the ear, or people eating cats, or transgender aliens or babies being aborted after they’re born or the president trying to buy Greenland and you just kind of go “Oh, America” and go about your day lol.