The picture in picture scope is a weird design choice. I remember old delta force games, after moving on to rainbow six, ghost recon, or operation flashpoint, not sure why you would go back to that for scopes…
The picture in picture scope is a weird design choice. I remember old delta force games, after moving on to rainbow six, ghost recon, or operation flashpoint, not sure why you would go back to that for scopes…
I’m not a PS layout kind of person. I looked at the more Xbox designed ones, but don’t folks say the ergonomics aren’t great? They have yours wrists or hands almost at parallel angles instead of a more open position based on the grip design? I almost went
Didn’t a Japanese company make a controller with native steam input? Is that controller any good? The thing with 8bitdo and the like is you can’t map back paddles to unique inputs via steam and they only can duplicate face buttons by programming the controller iirc.
I have a gulikit kk3, but I don’t love the dongle and don’t love the lack of native steam controller configuration for back paddles. Other than that, the hardware has been good for me.
But can’t you do that with a scope over the iron site that is not full screen and not blurring the peripheral around the scope on the center? But as a 90s/00s gamer, I did love silent scope on arcades. I get what you mean.