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Joined 9 months ago
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Cake day: February 18th, 2024

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  • Certainly! A lot of this is old knowledge that’s been rattling around in my head from old books and lessons I’ve taken.

    To start here’s a wiki link to summarize the Crucified Soldier.

    Here’s a link to an article by The National discussinf Canadian and German relations leading to Canadian brutality.

    As well a short wiki article talking about trench raiding, namely referencing a book about Canadians in the bibliography section.

    Alrernatively, here’s a link from the Canadian Legion talking about Canada developing night raiding as a tactic on the modern battlefield.

    I could probably dredge up some other information if you’d like but I think these are a nice starting point. From there it should be easy to make your own searches or narrow down your interests. I hope this helps.



  • Canadians had a vendetta against the germans and refused to even acknowledge their humanity on a whole.

    Canadians were the recipients of some of the most brutal german assaults, gas attacks and night raids. As well there was a rumour early in the war that the germans crucified a Canadian in no mans land. Since then all bets were off.

    Canadian soldiers used to throw tins of food into German trenches during quiet periods then when the calls came for more they would throw grenades instead. Ensuring they killed as many Germans as possible.

    Canadians also perfected night stealth raids where they would sneak into German lines and cut the throats of every other man. Leaving the Germans to wake up to their numbers decimated without a sign of the enemy.

    At one conference at the Hague the Germans promised to stop using gas weapons if the Canadians agreed to stop using birdshot in their shotguns and the Canadians said no.

    Canadians really don’t do war kindly.



  • I try to get everyone to try playing on Death March, no fast travel.

    I did my first playthrough like this. There’s so much to see in the world and so many paths to take. Fast travel is neat and all but you may miss out on so much. I took it a step further and also didn’t leave regions/nations until I completed the map. I found more incidental quests by taking a wrong turn or a shortcut over a hill than I did by following the main quests.

    On Death March: It’s actually not hard at all and feels like how the gake should be played. What it actually does is forces you to look at the bestiary, learn or guess weaknesses and attack patterns then use potions, spells and pils to fight enemies. It actually feels like playing the witcher as lore accurately as possible. Going to the local herbalist, buying supplies, meditating then hunting down the enemies.


  • To add on: After a certain level is reached there are a multitude of tile combinations you have to avoid or they cause a hard crash. I believe oldschool tetris used to be played until the very first hard crash and that’s where everyone thought the record would end. Prior to that was the development of rolling which allowed players to get past the original game over state that sped tiles up too fast to react to.

    Now we have players so proficient they’ve memorised crash states, and are rolling over the game.

    I wonder how long until Points + Prestige become an antiquated measuring system.