• TachyonTele@lemm.ee
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    3 hours ago

    I’d add probably 30-50 hours just figuring out what classes you want to play. Then spells. Then actual game mechanics. So that’s puts a safe starting point for a full run after 150 hours.

    Then add the 200 single playthrough to that.

    I got a little upset when then released Rogue Trader, just because they finished their new game before I finished my first lol