Le programme de préservation GOG assure que les classiques resteront compatibles avec des systèmes modernes. Nous faisons vivre les jeux pour toujours, sans DRM.
I haven’t been gaming on PC for a long time so stopped following it, but from what I recall, they changed that.
They officially changed their name to “GOG”, previously it was same but it stood for Good Old Gaming, they removed that part. Also, they started focusing on getting newer games. I am typing this from memory, so it’s possible that it isn’t exactly correct, but that’s what I recall.
It seems they are going back to their roots. Maybe because they need competitive edge to stay in market, or maybe they actually care about these things, who knows.
They did say that GOG didn’t mean “Good Old Games” anymore at one point, trying to change their image a bit, but even then they never really stopped doing that really.
They chased lost licences for a bunch of old CRPG, they made preconfigured DosBox packages for games that needed them…
They’d be crazy to stop that. As you said, it’s one of the things that set them slightly apart from the competition.
I guess this is just a 100% confirmation for software that has required manual intervention from their team, and isn’t just a re-host of the ‘warts and all’ original.
Well, they started out doing simple fixes and gradually went for deeper ones, I guess this is a signal that they’ve crossed a threshold and are putting special effort into modifying games for current and future machines
Isn’t this the exact reason GOG was founded in the first place? How is this new?
edit: to be clear, I’m fully in support of this. I’ve just been under the assumption they’ve always done this.
I haven’t been gaming on PC for a long time so stopped following it, but from what I recall, they changed that.
They officially changed their name to “GOG”, previously it was same but it stood for Good Old Gaming, they removed that part. Also, they started focusing on getting newer games. I am typing this from memory, so it’s possible that it isn’t exactly correct, but that’s what I recall.
It seems they are going back to their roots. Maybe because they need competitive edge to stay in market, or maybe they actually care about these things, who knows.
They did say that GOG didn’t mean “Good Old Games” anymore at one point, trying to change their image a bit, but even then they never really stopped doing that really.
They chased lost licences for a bunch of old CRPG, they made preconfigured DosBox packages for games that needed them…
They’d be crazy to stop that. As you said, it’s one of the things that set them slightly apart from the competition.
I guess this is just a 100% confirmation for software that has required manual intervention from their team, and isn’t just a re-host of the ‘warts and all’ original.
I think they’ve earned the brag though.
This is what they’ve done since day one.
Yeah, they’re just making it clearer now.
Well, they started out doing simple fixes and gradually went for deeper ones, I guess this is a signal that they’ve crossed a threshold and are putting special effort into modifying games for current and future machines