In this video we take a look at AMD Frame generation on the Steam Dec OLED with NIXXES recently updated games we can now use FSR3 and Frame Gen on the Steam ...
I’m guessing this technology requires specific implementation into the game? Nonetheless, it’s so great to see these kind of efforts very suitable for battery based laptops and handhelds, they fit perfectly this use case imo.
It does. AMD have vsr, which is a driver level implementation of fsr1 and thus works in any game, but anything above that needs to be implemented by the devs.
I wonder if valve is planning on bringing the driver level implementation of frame generation to the steam deck as well. Theoretically should be able to support it I think, since it’s an RDNA 2 gpu.
I’m guessing this technology requires specific implementation into the game? Nonetheless, it’s so great to see these kind of efforts very suitable for battery based laptops and handhelds, they fit perfectly this use case imo.
It does. AMD have vsr, which is a driver level implementation of fsr1 and thus works in any game, but anything above that needs to be implemented by the devs.
I wonder if valve is planning on bringing the driver level implementation of frame generation to the steam deck as well. Theoretically should be able to support it I think, since it’s an RDNA 2 gpu.
You can tell proton to run any game with fsr1 already