- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
cross-posted from: https://beehaw.org/post/16434132
YouTube video: https://youtu.be/uScsmjvdwyo
Invidious video from YouTube without YouTube: https://inv.nadeko.net/watch?v=uScsmjvdwyo or https://invidious.nerdvpn.de/watch?v=uScsmjvdwyo
Video description:
It’s clear there are some people who don’t understand Proton. So let’s talk about it. #Proton #SteamPlay #CompatibilityLayer
00:00 Introduction 00:41 The basics of a computer 01:46 What Proton is not 03:04 What is an emulator 04:32 Proton acts like a map 05:25 Proton translates API and system calls 06:18 Proton provides a Windows-like software environment 06:55 Why are some games incompatible? 08:52 Shouldn't we demand native Linux games? 11:07 Conclusion
It’s not when Win32 apologists keep making insane claims how stable Proton is… “Proton is great, it just runs all the Windows games” is the mess that got us to the place where games we buy just start crashing suddenly because nobody of those developers realizes that each major release of Proton must be treated like its own OS with proper QA targeting that. Proton works great for old games because these old games no longer change. For modern games that still get updates Proton is a gamble because a reverse engineered version of the Windows API just isn’t stable.