Game Information

Game Title: Silent Hill 2

Platforms:

  • PlayStation 5 (Oct 8, 2024)
  • PC (Oct 8, 2024)

Trailers:

Developer: Bloober Team

Publisher: Konami

Review Aggregator:

OpenCritic - 88 average - 91% recommended - 34 reviews

Critic Reviews

Arabhardware - Ahmed Yousry - Arabic - 9 / 10


Areajugones - Urko Miguel Galparsoro - Spanish - 9 / 10


Atomix - Alberto Desfassiaux - Spanish - 95 / 100


CGMagazine - 9 / 10


Checkpoint Gaming - Luke Mitchell - 9 / 10


Eurogamer - Vikki Blake - 5 / 5


Everyeye.it - Riccardo Cantù - Italian - 8.2 / 10


GAMES.CH - Benjamin Braun - German - 90%


GRYOnline.pl - Sebastian Kasparek - Polish - 6 / 10


Game Rant - Dalton Cooper - 9 / 10


GamePro - Samara Summer - German - 87 / 100


GameSpot - Mark Delaney - 9 / 10


Gameblog - French - 9 / 10


Gamepressure - Zbigniew Woźnicki - 6.5 / 10


GamesRadar+ - Leon Hurley - 3.5 / 5


GamingTrend - Henry Viola - 90 / 100


Hardcore Gamer - Chris Shive - 4 / 5


Hobby Consolas - Daniel Quesada - Spanish - 89 / 100


IGN - Tristan Ogilvie - 8 / 10


IGN Italy - Alessandra Borgonovo - Italian - 9.5 / 10


Metro GameCentral - GameCentral - 9 / 10


One More Game - Chris Garcia - 9 / 10


PPE.pl - Roger Żochowski - Polish - 9 / 10


PSX Brasil - Eric Oliveira - Portuguese - 100 / 100


Press Start - James Mitchell - 9 / 10


Push Square - Liam Croft - 9 / 10


Sirus Gaming - Jarren Navarrete - 10 / 10


Spaziogames - Domenico Musicò - Italian - 9.4 / 10


The Games Machine - Daniele Cucchiarelli - Italian - 8.3 / 10


TheGamer - James Kennedy - 3.5 / 5


Tom’s Hardware Italia - Andrea Maiellano - Italian - 9 / 10


VG247 - Kelsey Raynor - 5 / 5


VGC - Chris Scullion - 4 / 5


Wccftech - Chris Wray - 9 / 10


  • coyotino [he/him]@beehaw.org
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    1 month ago

    how tf there only 2 comments in this thread? Y’all this is SILENT HILL TWO and it’s scoring WELL I guess my reason is horror games aren’t really my cup of tea. but this is a BIG DEAL!

    Edit: here’s a key passage from the Eurogamer review that is hype:

    The original game was both combat-light and a little short, and Bloober has addressed both these issues head-on. For the latter, the remake has opened up a slew of new landmarks for us to explore, so I devoted a lot of time picking through the streets of Silent Hill, revelling in the new-found freedom of being able to visit shops and buildings that had hitherto been out of bounds for us. This, coupled with longer levels and more places to visit, more than doubles the original eight-ish hour run-time.

    As for combat? Well, be careful what you wish for, I guess. Silent Hill 2 was outrageously easy, even on its hardest difficulty, and Bloober’s edition is not. The good news is Remake doesn’t exactly make combat central to the experience (at least, not on standard difficulty). But it sure does make it harder to adopt the typical survival horror strat of run-away-run-away-run-away. Because of its claustrophobic tight spaces and nooks and crannies, it’s incredibly difficult to retreat from a fight, and there is essentially no meaningful way to stealth around the place, either. On top of that, most boss battles - they are all here, as well as a surprise or two - will deplete your ammo reserves with ruthless efficiency. It’s also often tough to finish off foes without taking damage yourself as a result, burning through your ever-dwindling medical supplies. (Yes, Lying Figures spewing toxic vomit in your death throes - I’m looking at you.)

    They took a legendary game and made it better. Props to Bloober team, guess they still got it.