nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoSquare Enix sales drop year-on-year, despite release of Final Fantasy 7 Rebirthwww.eurogamer.netexternal-linkmessage-square4fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkSquare Enix sales drop year-on-year, despite release of Final Fantasy 7 Rebirthwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square4fedilink
minus-squareBudgetBandit@sh.itjust.workslinkfedilinkEnglisharrow-up0·3 months agoIt took monolith 6 years (after the release of XC2 and they had built the engine and assets) to release 2 games and 2 DLC with massive worlds and stories, and Square can’t even make a game half of the world size.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoI don’t know that I’m really aching for games to get bigger these days, honestly.
It took monolith 6 years (after the release of XC2 and they had built the engine and assets) to release 2 games and 2 DLC with massive worlds and stories, and Square can’t even make a game half of the world size.
I don’t know that I’m really aching for games to get bigger these days, honestly.