Hey everyone! Thanks for participating in Canvas. I wanted to make a thread to collect together suggestions people have that can be worked on before the next Canvas.

Feel free to also throw in suggestions for future Events we can build and run for the fediverse.

Ill be collecting suggestions together and making issues for them in the repository for myself or some other contributors to work on (the projects open source so anyones free to contribute! https://git.sc07.company/sc07/canvas Feel free to reach out to me and I can help get you set up with the codebase)

  • mindbleach@sh.itjust.works
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    4 months ago

    Escalating timers are an antipattern. It punishes anyone who looks away for more than thirty seconds - and thirty seconds per click is not exactly a brisk pace for maintaining attention.

    Other than that, good shit, well done. Undo was a welcome surprise. Ditto the repetition prevention.

    No wait, one other thing. (Complaint sandwich!) Scaling should be in integer powers. Everything but fully-zoomed-out and extremely-blown-up looked lumpy and distracting. Especially with all the pixel art going on.

  • jonathanvmv8f@lemm.ee
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    4 months ago

    Not suggesting any big things here… All I propose is to have the options for toggling the canvas overlays (empty canvas, heat, template) directly within the canvas editing screen instead of putting it in the sidebar, kinda like Google Maps. I think the sidebar version would be preferred in mobiles, so you could make this desktop only.

    Alternatively, you could allow the user to place pixels on the canvas even while the sidebar is opened, like the way it was for the first 48 hours of the event. Also ensure the right side of the color palette is not hidden by the sidebar.